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Doggo Detective - Week 4-5

The first thing I made was the main menu, with a basic ‘start game’ button. After a team member’s request, I also added a magnifying glass to act as the cursor.

I then created an introductory narration. It had no visuals, but the text worked well. I used the opening crawl from Star Wars as dummy text, which was quite funny to explain several weeks later.

A few days later, I started on my first major addition to the game: the ‘Polaroid Camera’ system that would allow the photographer to take a photograph that the dog would carry to the Constable. The photo would also be saved to your ‘Downloads’ folder upon being taken.

I was then assigned the task of creating a blockout for the gameplay scene: the fair in which the first case takes place. I did this by recreating a drawing detailing the placement of each tent.

Sketch.png
Blockout.png
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